"Merry meet, traveler. Pray thee be well. Behold the glistening luminescence of the fae"?
The former seat of the Kingdom of Nova Regnus, Cedar Hill is a collective of like-minded individuals who want to see Osterra grow in a healthy and positive manner. Through services such as healing the blasted lands and returning magic back to Osterra, they seek to redeem the honor of the former King Foster. The lands of Cedar Hill, once known as the Throne of Osterra, shall soon become known as the premier purveyors of luxury, relaxation, and libation.
The leadership in Cedar Hill is largely democratic but is headed by Stewardess Imra, Master of Elixirs.
Look and Feel
Cedar Hill is the home of the Great Encampment, where many entering the world through the portal will find themselves in. As such, there are many kinds of people that walk their lands. This is reflected in the faction as there are no set looks as Cedar Hill encourages individuality in all their members. In fact, while they do ask that member participate in faction activities as often as they can, they discourage sacrificing a member’s sense of self for the faction. One thing members of Cedar Hill will have in common though, is that they wear a white belt flag with a green chevron on it. Depending on the main class of the individual, an additional chevron of a class-specific color may be added to the flag.
What type of players/play style might enjoy your faction.
Cedar Hill does not seek conflict has many opportunities for non-combat roles. As such, roleplay heavy people would enjoy this faction.
How is the Roleplay and Combat Focus in the faction:
Roleplay: “We are very roleplay heavy and very story heavy. We also love instigating in-character drama.”
Combat: “We have close ties with other factions in which we fight alongside in battle, either in our favor or theirs.”