LARP Adventures strives to create our own unique interpretation of what has come to be known as a Nordic Style LARP. To that end we strive to keep our rule set as concise and simple as possible. 

If you can do it, or if it can be represented by props or role play you can do it.

Our goal is three fold - Immersion, Collaboration and Artistic Vision

RULES

C.O.M.B.a.T. SYSTEM

BASIC RULES OF PLAY

LARP Adventures uses a simple points based hit system developed to simulate fantasy medieval battles called The C.O.M.B.a.T System (tm). (Complete Obligatory Melee Battle and Tactics) The goal is to keep the basic rules simple and easy to learn...

CREATE A CHARACTER

YOUR IMAGINATION IS THE ONLY LIMITATION

 

Core to LARP Adventures character creation is the Skill Point System. It is an easy way to track your characters progress, learn new skills, and get involved in the game. You can use the Skill Paths to map out how you will spend your Skill Points on the skills, spells, and abilities that you will pursue and train in. Combine powers from different paths to help you achieve your fantasy and build the character that you desire.

UNIT & LAND RULES

BECOME PART OF THE BIGGER GAME

LARP Adventures is a lot of fun as an individual player, it can be even more fun when you share your adventures with a group of friends and form a unit or faction. It opens up a whole world of high adventure, trade, and conquest.